![]() Sometimes you’ll need to perform some simple quick-time events.ĭomestic Affairs couldn’t be more different than that, as you follow the day-to-day of Meena, an extremely serious-looking woman who struggles to maintain the life-balance between her work (which feels similar to the bureaucratic government institution found in Control ), her almost overlooked family, and even some extra-conjugal relationships that promise to stir things up. As you follow the two contrasting characters dealing with the fact that they have to live an entirely different life, you witness a kind of well-humoured and sometimes goofy narrative about the clash of generations. Paper Dolls, for example, is centred on John, a middle-aged single dad who ends up having his mind swapped out with his younger neighbour Jack in a strange event. For one, it allows Last Stop to tell three narratives that are very different in themes, tone and style. ![]() ![]() The anthology structure of the game brings both good and bad things to the table. Last Stop does have some branching options, but those come way later in the campaign. Even the dialogue options are more of a style choice than something that will actually change the outcome of each story. In addition to that, you have a few quick-time events in certain scenes, but they are very simple and limited, and rarely will result in a state of failure or a halt in your progress. In fact, you will play and enjoy it for the narrative mainly, because most actions available at each moment are related to the dialogue options that you can select. Last Stop is a somewhat limited game when it comes to mechanics. This is an anthology of weird tales, so this is an expected reaction. The game format used for you to play these tales, though, may be quite familiar, as it reminds of the titles developed by Telltale, such as The Walking Dead or Minecraft: Story Mode. It is unique in the sense that it basically presents a short supernatural anthology with three seemingly separated narratives that eventually get interconnected. Presented as a single-player third-person adventure set in present-day London, Last Stop comes with a unique narrative structure that is built on a familiar game format. Developed by Variable State and published by Annapurna, Last Stop is one of the latest narrative-focused games to come to the Switch.
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